This comic style scenario uses speech bubbles and images to explain why dominKnow should be your go to authoring tool for its built-in hassle free collaboration.
This Beginners Guide to Photography was created using Flow's Tutorial Player experience. This guide will teach you the Elements and Principles of Photography with a few bonus tips; so you can take amazing photos.
The four stages of car seats and the proper use of seat belts for children in Ontario, Canada.
Child car seats make travelling much safer for children. They are designed to keep your child in place and to protect them from serious injury or death during an abrupt stop or a collision.
In this course, you will learn about the different stages of car seats, seat belt use for children, and how to install and use car seats properly.
Do you want to fish in Ontario? Take a look at this handy guide to give you the basic information about Fishing Regulations, Equipment, Fish Types, Ways to Fish, and Tips when fishing.
The Quest For Truly Responsive Authoring comic shines a light on the challenges of authoring content for multiple devices and pitfalls of choosing the wrong tool for the job.
The Quest For Truly Responsive Authoring is part of the Real HEROES series. The series is made up of several comics of varying styles that tackle some of the common frustrations of elearning authoring.
Coffee is a beverage that is created by pouring hot water over ground roasted coffee beans. Coffee beans come from berries that are harvested from the Coffea plant. Once the berries are picked, they go through a series of steps before transforming into the savoury brown bean that we use to brew coffee.
Fender Musical Instruments Corporation (FMIC), commonly referred to simply as Fender, is an American manufacturer of stringed instruments and amplifiers.
This single-page experience combines animations, video and sliders to explain the different types of responsive web and elearning design in a simple, clean infographic style.
This is an interactive video sample that guides you through an interactive floor plan, covers where the emergency meeting spot is located, and highlights exit locations.
This interactive game, inspired by MadLibs, uses Text Input form controls to capture your typing and save it as a variable. Then, the text element displays the associated variable for each type-in field within the story text.
When you add a video to a page you can easily add a text transcript as well as a Closed Captioning file.
Sometimes, though, you might want to provide a more structured approach to a transcript to allow learners to control the video playback by jumping to sections.
Here are four samples we've put together to show different ways you can do that, including the basic steps we used to create them.
This game was created using the dominKnow Platform using actions, variables, and form controls. Can you try to escape the room? Find the clues you need to escape. Graphics created by dominKnow.
Interactive Certification Course Understanding the company Code of Conduct utilizes a variety of stock assets to create an interactive compliance course.
In this microlearning course the learner must complete the learning within each short lesson in order to provide a structured path for the learner through the scaffolded lessons. And after completing the lesson, their understanding is assessed by a set of test questions. Built in Flow, the microlearning course can be taken on any device or screen – whatever best suits the learner’s needs.
Test your music trivia knowledge with this game that borrows visual inspiration from the most funky of music eras and structural inspiration from a well-known TV game show.
Select a value under a category and answer the question before the timer runs out to earn the points.
This example is also set up to send xAPI statements to an LRS if you have one (you can easily set up your own LRS endpoints in dominKnow | ONE).
This game was built in dominKnow | ONE’s Claro authoring option. It uses variables to track correct and incorrect for each question and to fire the actions to add your next flag if you’ve earned it. Based on a design originally create by eLearning Brothers for one of our client teams.
This course demonstrates some things you can do with Claro while making engaging and interactive eLearning. The course also covers basic design principles and a little art appreciation!
This no navigation Claro experience combines actions, markers, and buttons to create an interactive house. The user can navigate the house using buttons, and click on markers to find out the price of each object. The user starts outside, and can decide where they want to go once they enter the house.