dominKnow | ONE has a great range of options for working with variables. Here are the starting points you need to know.
Articles and lessons to help you use the variables framework in dominKnow | ONE.
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dominKnow | ONE has a great range of options for working with variables. Here are the starting points you need to know.
The dominKnow I ONE authoring platform provides the tools to rapidly create engaging digital learning content. Using Variables throughout your course content will enrich the interactive learning experience for your target audience, and take your authoring skills to the next level. There are countless ways in which authors can use variables, from the basic system variables to complex, customised variables, with conditions, that will add a level of programming-like control to your authoring ski...
As you create a Project, you’re adding in all kinds of information like the Project’s name, the names of Pages it contains, or what the passing score is for a test.
A lot of that information is available as a System Variable that you can display in a text element.
This example shows how to set a text element to display the System Variable for the name of the Project.
These same steps apply to any of the other available System Variables.
You can display the value of variables in any text element
A lesson on using a Mood gauge
Use these steps to create your own non-linear-navigation courses
You can use a button to set a Boolean variable to True or False. In this example, we're setting the Variable to True to track that the learner competed the Page by using the Return To Menu button. We can then evaluate the Variable's state on other pages and use it to trigger other events.
How to set a button to increase a variable by 1 when a button is clicked.
You can display the value of a variable as part of a text element. In this lesson we'll set up a text element so it shows the text the learner types into a Text Input form control (their name) on the page as a simple example.
Add a type-in box to a page.
Steps to add a Mood Gauge to any page.
Steps to set an element to increase a Custom Variable by 1 when the learner clicks on the element.
In dominKnow | ONE, you create a Custom Variable as part of setting up the first action that will set its value. (You don't need to create the varibale first then create the action to set its value.)
In this example the action is set to fire only once so if the learner clicks on the element more than once, the variable's value isn't increased after the first time click.
After this first actio...
Steps to set a Page to evaluate a Custom Variable and when it equals the required value to trigger an Enable Next Player Control action.
In this use case, we have three buttons on a page and we want to know that all three have been selected before we allow the learner to leave the page. Before this lesson we set up actions so that as the leaner clicks each button a custom variable is increased by 1. Once all three buttons have been clicked the variable's value will be 3.
This lesson outline...
When utilizing the content API syntax is key
If you want a simulation to play continually, you can accomplish this through leveraging actions and a variable with Capture.